Tomahawk
ThrowingAxeDT_Weapons·rowThrowingAxe
Weapon summary
7 values| Field | Value |
|---|---|
| Damage | 66 |
| Magazine | 4 |
| Reload | 0.8s |
| Fire rate | 2/s |
| Range | 16m |
| Critical ratio | ×1.25 |
| Damage type | Physic |
Innate affixes
1 fixed on this weaponRollable affixes
28 compatible traits+50% magazine size
Big-GameCommon+15% damage against elites, goliaths and bosses
BossCommon+15% damage against elites, goliaths and bosses
BounceCommonProjectiles bounce
CadenceCommon+10% firerate
EraserCommon+15% damage against marked enemies
HasteCommon+8% movement speed while in hand
InterceptorCommon+15% damage against flying enemies
KnockCommon+20% impact
LastCommon+100% last shot damage
NeatCommon+25% accuracy and +25% range
PierceCommonProjectiles pierce
PrimeCommon+25% first shot damage
QuickloadCommon+25% reload speed
QuickloadCommon+25% reload speed
SpeedCommon+8% movement speed while in hand
SurpriseCommon+10% auto-critical chance
UprootCommon+15% damage against turrets
15% chance to fire a shotgun blast
BullseyeRare+30% critical damage after dealing critical damage
BurnRareDeals burn damage
CryoRareDeals cryo damage
ExplosiveRareProjectiles are explosive
ForkRareEvery 2 shots, fires 3 projectiles
FreewheelRare15% chance to fire twice
LuckyRare+20% auto-critical chance
RicochetRare25% chance to ricochet dealing 75% damage
ShockRareDeals shock damage
Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.
Source stats
21 values| Field | Value |
|---|---|
MagazineDT_Weapons.ThrowingAxe.AmmoInClip | 4 |
Reload durationDT_Weapons.ThrowingAxe.ReloadDuration | 0.8 |
DamageDT_PlayerSkills.PF_ThrowingAxe.Damage | 66 |
Critical ratioDT_PlayerSkills.PF_ThrowingAxe.CriticalRatio | 1.25 |
Can criticalDT_PlayerSkills.PF_ThrowingAxe.bCanCritical | Yes |
Damage typeDT_PlayerSkills.PF_ThrowingAxe.DamageType | Physic |
Damage-types maskDT_PlayerSkills.PF_ThrowingAxe.DamageTypes | 128 |
Fire intervalDT_PlayerSkills.PF_ThrowingAxe.Firerate | 0.5 |
Hit amountDT_PlayerSkills.PF_ThrowingAxe.HitAmount | 1 |
Burst amountDT_PlayerSkills.PF_ThrowingAxe.BurstAmount | 3 |
Burst intervalDT_PlayerSkills.PF_ThrowingAxe.BurstFirerate | 0.05 |
Area radiusDT_PlayerSkills.PF_ThrowingAxe.AreaRadius | 100 |
Area falloff ratioDT_PlayerSkills.PF_ThrowingAxe.AreaFalloffRatio | 0.75 |
Falloff start distanceDT_PlayerSkills.PF_ThrowingAxe.FalloffStartDistance | 3,200 |
RangeDT_PlayerSkills.PF_ThrowingAxe.Range | 10,000 |
Ricochet damage ratioDT_PlayerSkills.PF_ThrowingAxe.RicochetDamageRatio | 1 |
Projectile speedDT_PlayerSkills.PF_ThrowingAxe.Speed | 8,600 |
Charge durationDT_PlayerSkills.PF_ThrowingAxe.ChargeDuration | 1 |
Projectile lifetimeDT_PlayerSkills.PF_ThrowingAxe.Lifetime | 10 |
Gravity scaleDT_PlayerSkills.PF_ThrowingAxe.GravityScale | 3.5 |
Bounce amountDT_PlayerSkills.PF_ThrowingAxe.BounceAmount | 3 |