Sonic Crossbow
BlastArbaleteDT_Weapons·rowBlastArbalete
Weapon summary
7 values| Field | Value |
|---|---|
| Damage | 44 |
| Magazine | 10 |
| Reload | 1s |
| Fire rate | 2.78/s |
| Range | 12m |
| Critical ratio | ×1.5 |
| Damage type | Laser |
Innate affixes
1 fixed on this weaponRollable affixes
22 compatible traits+15% damage against elites, goliaths and bosses
BossCommon+15% damage against elites, goliaths and bosses
BounceCommonProjectiles bounce
CadenceCommon+10% firerate
CoolerCommon+20% reload speed
EraserCommon+15% damage against marked enemies
InterceptorCommon+15% damage against flying enemies
KnockCommon+20% impact
SolarCommon+15% maximum energy
SurpriseCommon+10% auto-critical chance
UnstableCommon+10% damage but +10% shot energy cost
UprootCommon+15% damage against turrets
Deals burn damage
CryoRareDeals cryo damage
ForkRareEvery 3 shots, fires 3 projectiles
FreewheelRare15% chance to fire twice
LuckyRare+20% auto-critical chance
OverclockingRare+25% damage above 50% energy
RicochetRare25% chance to ricochet dealing 75% damage
SeekerRareProjectiles are homing
ShockRareDeals shock damage
WarmupRare+25% firerate over 1s while shooting
Alt-fire modes
7 compatible modesActivate to increase firerate and reload speed for a short duration.
Fires a shotgun blast.
Fires a sticky orb that deals damage over time.
Fires an explosive marking shot.
Fires a sticky explosive grenade.
Fires several shots in a quick succession.
Fires a long-range shot. Takedowns triggers an explosion.
Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.
Source stats
20 values| Field | Value |
|---|---|
MagazineDT_Weapons.BlastArbalete.AmmoInClip | 10 |
Reload durationDT_Weapons.BlastArbalete.ReloadDuration | 1 |
DamageDT_PlayerSkills.PF_BlastArbalete.Damage | 44 |
Critical ratioDT_PlayerSkills.PF_BlastArbalete.CriticalRatio | 1.5 |
Can criticalDT_PlayerSkills.PF_BlastArbalete.bCanCritical | No |
Damage typeDT_PlayerSkills.PF_BlastArbalete.DamageType | Laser |
Damage-types maskDT_PlayerSkills.PF_BlastArbalete.DamageTypes | 2 |
Fire intervalDT_PlayerSkills.PF_BlastArbalete.Firerate | 0.36 |
Hit amountDT_PlayerSkills.PF_BlastArbalete.HitAmount | 1 |
Burst amountDT_PlayerSkills.PF_BlastArbalete.BurstAmount | 3 |
Burst intervalDT_PlayerSkills.PF_BlastArbalete.BurstFirerate | 0.05 |
Area radiusDT_PlayerSkills.PF_BlastArbalete.AreaRadius | 100 |
Area falloff ratioDT_PlayerSkills.PF_BlastArbalete.AreaFalloffRatio | 0.75 |
Falloff start distanceDT_PlayerSkills.PF_BlastArbalete.FalloffStartDistance | 2,400 |
RangeDT_PlayerSkills.PF_BlastArbalete.Range | 10,000 |
Ricochet damage ratioDT_PlayerSkills.PF_BlastArbalete.RicochetDamageRatio | 1 |
Projectile speedDT_PlayerSkills.PF_BlastArbalete.Speed | 10,000 |
Charge durationDT_PlayerSkills.PF_BlastArbalete.ChargeDuration | 1 |
Projectile lifetimeDT_PlayerSkills.PF_BlastArbalete.Lifetime | 10 |
Bounce amountDT_PlayerSkills.PF_BlastArbalete.BounceAmount | 3 |