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RQ
Tier 1

Sheriff's Carbine

Winchester
Primary record sourceData table·DT_Weapons·rowWinchester
Sheriff's Carbine artwork

Weapon summary

7 values
FieldValue
Damage56
Magazine12
Reload1.55s
Fire rate1.89/s
Range16m
Critical ratio×1.5
Damage typeBullet

Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.

Source stats

16 values
FieldValue
MagazineDT_Weapons.Winchester.AmmoInClip12
Reload durationDT_Weapons.Winchester.ReloadDuration1.55
DamageDT_PlayerSkills.PF_Winchester.Damage56
Critical ratioDT_PlayerSkills.PF_Winchester.CriticalRatio1.5
Can criticalDT_PlayerSkills.PF_Winchester.bCanCriticalYes
Damage typeDT_PlayerSkills.PF_Winchester.DamageTypeBullet
Damage-types maskDT_PlayerSkills.PF_Winchester.DamageTypes1
Fire intervalDT_PlayerSkills.PF_Winchester.Firerate0.53
Hit amountDT_PlayerSkills.PF_Winchester.HitAmount1
Burst amountDT_PlayerSkills.PF_Winchester.BurstAmount3
Area falloff ratioDT_PlayerSkills.PF_Winchester.AreaFalloffRatio0.75
Falloff start distanceDT_PlayerSkills.PF_Winchester.FalloffStartDistance3,200
RangeDT_PlayerSkills.PF_Winchester.Range10,000
Ricochet damage ratioDT_PlayerSkills.PF_Winchester.RicochetDamageRatio1
Projectile lifetimeDT_PlayerSkills.PF_Winchester.Lifetime10
Bounce amountDT_PlayerSkills.PF_Winchester.BounceAmount1