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RQ
Tier 1

Scout Sniper

JunkSniper
Primary record sourceData table·DT_Weapons·rowJunkSniper
Scout Sniper artwork

Weapon summary

7 values
FieldValue
Damage60
Magazine6
Reload1.55s
Fire rate1.18/s
Range23m
Critical ratio×2.5
Damage typeBullet

Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.

Source stats

16 values
FieldValue
MagazineDT_Weapons.JunkSniper.AmmoInClip6
Reload durationDT_Weapons.JunkSniper.ReloadDuration1.55
DamageDT_PlayerSkills.PF_JunkSniper.Damage60
Critical ratioDT_PlayerSkills.PF_JunkSniper.CriticalRatio2.5
Can criticalDT_PlayerSkills.PF_JunkSniper.bCanCriticalYes
Damage typeDT_PlayerSkills.PF_JunkSniper.DamageTypeBullet
Damage-types maskDT_PlayerSkills.PF_JunkSniper.DamageTypes1
Fire intervalDT_PlayerSkills.PF_JunkSniper.Firerate0.85
Hit amountDT_PlayerSkills.PF_JunkSniper.HitAmount1
Burst amountDT_PlayerSkills.PF_JunkSniper.BurstAmount3
Area falloff ratioDT_PlayerSkills.PF_JunkSniper.AreaFalloffRatio0.75
Falloff start distanceDT_PlayerSkills.PF_JunkSniper.FalloffStartDistance4,600
RangeDT_PlayerSkills.PF_JunkSniper.Range10,000
Ricochet damage ratioDT_PlayerSkills.PF_JunkSniper.RicochetDamageRatio1
Projectile lifetimeDT_PlayerSkills.PF_JunkSniper.Lifetime10
Bounce amountDT_PlayerSkills.PF_JunkSniper.BounceAmount1

Built-in secondary fire

1 action
Secondary fireDT_PlayerSkills · row SF_JunkSniper
Damage
Damage
0
Critical ratio
CriticalRatio
1.5
Can critical
bCanCritical
Yes
Damage type
DamageType
Bullet
Hit amount
HitAmount
1
Burst amount
BurstAmount
3
Area falloff ratio
AreaFalloffRatio
0.75
Ricochet damage ratio
RicochetDamageRatio
1
Projectile lifetime
Lifetime
10
Bounce amount
BounceAmount
1