Tier 2
Rapier
FoilPrimary record sourceData table·
DT_Weapons·rowFoil
Weapon summary
7 values| Field | Value |
|---|---|
| Damage | 45 |
| Magazine | 10 |
| Reload | 1s |
| Fire rate | 2.22/s |
| Range | 4.75m |
| Critical ratio | ×3.25 |
| Damage type | Physic |
Innate affixes
2 fixed on this weaponRollable affixes
20 compatible traitsArmoredCommon
+8% armor while in hand
Big-GameCommon+15% damage against elites, goliaths and bosses
BossCommon+15% damage against elites, goliaths and bosses
CadenceCommon+10% firerate
EraserCommon+15% damage against marked enemies
HasteCommon+8% movement speed while in hand
InterceptorCommon+15% damage against flying enemies
KnockCommon+20% impact
PiñataCommon4.5% chance to drop 6 additional healing-cells on takedown
PunctureCommon+75% damage to each enemy pierced
SharpCommon+15% critical damage
SpeedCommon+8% movement speed while in hand
SurpriseCommon+10% auto-critical chance
UprootCommon+15% damage against turrets
Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.
Source stats
16 values| Field | Value |
|---|---|
MagazineDT_Weapons.Foil.AmmoInClip | 10 |
Reload durationDT_Weapons.Foil.ReloadDuration | 1 |
DamageDT_PlayerSkills.PF_Foil.Damage | 45 |
Critical ratioDT_PlayerSkills.PF_Foil.CriticalRatio | 3.25 |
Can criticalDT_PlayerSkills.PF_Foil.bCanCritical | Yes |
Damage typeDT_PlayerSkills.PF_Foil.DamageType | Physic |
Damage-types maskDT_PlayerSkills.PF_Foil.DamageTypes | 128 |
Fire intervalDT_PlayerSkills.PF_Foil.Firerate | 0.45 |
Hit amountDT_PlayerSkills.PF_Foil.HitAmount | 5 |
Burst amountDT_PlayerSkills.PF_Foil.BurstAmount | 3 |
Area falloff ratioDT_PlayerSkills.PF_Foil.AreaFalloffRatio | 0.75 |
RangeDT_PlayerSkills.PF_Foil.Range | 950 |
Ricochet damage ratioDT_PlayerSkills.PF_Foil.RicochetDamageRatio | 1 |
Charge durationDT_PlayerSkills.PF_Foil.ChargeDuration | 0.45 |
Projectile lifetimeDT_PlayerSkills.PF_Foil.Lifetime | 10 |
Bounce amountDT_PlayerSkills.PF_Foil.BounceAmount | 1 |