Patator
BarrelCannonDT_Weapons·rowBarrelCannon
Weapon summary
7 values| Field | Value |
|---|---|
| Damage | 70 |
| Magazine | 8 |
| Reload | 2s |
| Fire rate | 1.92/s |
| Range | 11m |
| Critical ratio | ×1.25 |
| Damage type | Explosion |
Innate affixes
2 fixed on this weaponRollable affixes
30 compatible traits+8% armor while in hand
Big Mag.Common+50% magazine size
Big-GameCommon+15% damage against elites, goliaths and bosses
BossCommon+15% damage against elites, goliaths and bosses
CadenceCommon+10% firerate
CarbonCommon-15% heavy movement speed penalty
EraserCommon+15% damage against marked enemies
InterceptorCommon+15% damage against flying enemies
KnockCommon+20% impact
LastCommon+100% last shot damage
NitroCommon+15% explosion radius
PrimeCommon+25% first shot damage
QuickloadCommon+25% reload speed
QuickloadCommon+25% reload speed
SurpriseCommon+10% auto-critical chance
ThickCommon+10% damage but -15% explosion radius
UprootCommon+15% damage against turrets
15% chance to fire a shotgun blast
BurnRareDeals burn damage
CryoRareDeals cryo damage
ForkRareEvery 3 shots, fires 3 projectiles
FreewheelRare15% chance to fire twice
HitscanRareProjectiles instantly hit
LuckyRare+20% auto-critical chance
MegaboomRare26% chance to trigger a bigger explosion
RicochetRare25% chance to ricochet dealing 75% damage
SeekerRareProjectiles are homing
ShockRareDeals shock damage
SpikyRareHitting weak spots deals critical damage
WarmupRare+25% firerate over 1s while shooting
Alt-fire modes
6 compatible modesDeploys a protective barrier.
Activate to increase firerate and reload speed for a short duration.
Fires an explosive missile.
Triggers an explosion that propels you into the air.
Fires a volley of sticky explosive mines.
Fires several shots in a quick succession.
Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.
Source stats
19 values| Field | Value |
|---|---|
MagazineDT_Weapons.BarrelCannon.AmmoInClip | 8 |
Reload durationDT_Weapons.BarrelCannon.ReloadDuration | 2 |
DamageDT_PlayerSkills.PF_BarrelCannon.Damage | 70 |
Critical ratioDT_PlayerSkills.PF_BarrelCannon.CriticalRatio | 1.25 |
Can criticalDT_PlayerSkills.PF_BarrelCannon.bCanCritical | No |
Damage typeDT_PlayerSkills.PF_BarrelCannon.DamageType | Explosion |
Damage-types maskDT_PlayerSkills.PF_BarrelCannon.DamageTypes | 4 |
Fire intervalDT_PlayerSkills.PF_BarrelCannon.Firerate | 0.52 |
Hit amountDT_PlayerSkills.PF_BarrelCannon.HitAmount | 1 |
Burst amountDT_PlayerSkills.PF_BarrelCannon.BurstAmount | 3 |
Area radiusDT_PlayerSkills.PF_BarrelCannon.AreaRadius | 240 |
Area falloff ratioDT_PlayerSkills.PF_BarrelCannon.AreaFalloffRatio | 0.75 |
Falloff start distanceDT_PlayerSkills.PF_BarrelCannon.FalloffStartDistance | 2,200 |
RangeDT_PlayerSkills.PF_BarrelCannon.Range | 10,000 |
Ricochet damage ratioDT_PlayerSkills.PF_BarrelCannon.RicochetDamageRatio | 1 |
Projectile speedDT_PlayerSkills.PF_BarrelCannon.Speed | 12,500 |
Projectile lifetimeDT_PlayerSkills.PF_BarrelCannon.Lifetime | 10 |
Gravity scaleDT_PlayerSkills.PF_BarrelCannon.GravityScale | 2 |
Bounce amountDT_PlayerSkills.PF_BarrelCannon.BounceAmount | 1 |