Tier 1
Panchaku
PanchakuPrimary record sourceData table·
DT_Weapons·rowPanchaku
Weapon summary
7 values| Field | Value |
|---|---|
| Damage | 45 |
| Magazine | 10 |
| Reload | 1s |
| Fire rate | 3.33/s |
| Range | 0.65m |
| Critical ratio | ×1.5 |
| Damage type | Physic |
Rollable affixes
15 compatible traitsArmoredCommon
+8% armor while in hand
Big-GameCommon+15% damage against elites, goliaths and bosses
CadenceCommon+10% firerate
EraserCommon+15% damage against marked enemies
HasteCommon+8% movement speed while in hand
InterceptorCommon+15% damage against flying enemies
KnockCommon+20% impact
PiñataCommon4.5% chance to drop 6 additional healing-cells on takedown
SurpriseCommon+10% auto-critical chance
UprootCommon+15% damage against turrets
Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.
Source stats
16 values| Field | Value |
|---|---|
MagazineDT_Weapons.Panchaku.AmmoInClip | 10 |
Reload durationDT_Weapons.Panchaku.ReloadDuration | 1 |
DamageDT_PlayerSkills.PF_Panchaku.Damage | 45 |
Critical ratioDT_PlayerSkills.PF_Panchaku.CriticalRatio | 1.5 |
Can criticalDT_PlayerSkills.PF_Panchaku.bCanCritical | No |
Damage typeDT_PlayerSkills.PF_Panchaku.DamageType | Physic |
Damage-types maskDT_PlayerSkills.PF_Panchaku.DamageTypes | 128 |
Fire intervalDT_PlayerSkills.PF_Panchaku.Firerate | 0.3 |
Hit amountDT_PlayerSkills.PF_Panchaku.HitAmount | 1 |
Burst amountDT_PlayerSkills.PF_Panchaku.BurstAmount | 3 |
Area falloff ratioDT_PlayerSkills.PF_Panchaku.AreaFalloffRatio | 0.75 |
RangeDT_PlayerSkills.PF_Panchaku.Range | 130 |
Ricochet damage ratioDT_PlayerSkills.PF_Panchaku.RicochetDamageRatio | 1 |
Charge durationDT_PlayerSkills.PF_Panchaku.ChargeDuration | 0.45 |
Projectile lifetimeDT_PlayerSkills.PF_Panchaku.Lifetime | 10 |
Bounce amountDT_PlayerSkills.PF_Panchaku.BounceAmount | 1 |