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RQ
Tier 1

Mine Launcher

MineGun
Primary record sourceData table·DT_Weapons·rowMineGun
Mine Launcher artwork

Weapon summary

7 values
FieldValue
Damage34
Magazine12
Reload1.25s
Fire rate4.55/s
Range7.5m
Critical ratio×1.5
Damage typeExplosion

Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.

Source stats

21 values
FieldValue
MagazineDT_Weapons.MineGun.AmmoInClip12
Reload durationDT_Weapons.MineGun.ReloadDuration1.25
DamageDT_PlayerSkills.PF_MineGun.Damage34
Critical ratioDT_PlayerSkills.PF_MineGun.CriticalRatio1.5
Can criticalDT_PlayerSkills.PF_MineGun.bCanCriticalNo
Damage typeDT_PlayerSkills.PF_MineGun.DamageTypeExplosion
Damage-types maskDT_PlayerSkills.PF_MineGun.DamageTypes4
Fire intervalDT_PlayerSkills.PF_MineGun.Firerate0.22
Hit amountDT_PlayerSkills.PF_MineGun.HitAmount1
Burst amountDT_PlayerSkills.PF_MineGun.BurstAmount3
Burst intervalDT_PlayerSkills.PF_MineGun.BurstFirerate0.05
Area radiusDT_PlayerSkills.PF_MineGun.AreaRadius280
Area falloff ratioDT_PlayerSkills.PF_MineGun.AreaFalloffRatio0.75
Falloff start distanceDT_PlayerSkills.PF_MineGun.FalloffStartDistance1,500
RangeDT_PlayerSkills.PF_MineGun.Range10,000
Ricochet damage ratioDT_PlayerSkills.PF_MineGun.RicochetDamageRatio1
Projectile speedDT_PlayerSkills.PF_MineGun.Speed7,000
Charge durationDT_PlayerSkills.PF_MineGun.ChargeDuration1
Projectile lifetimeDT_PlayerSkills.PF_MineGun.Lifetime10
Gravity scaleDT_PlayerSkills.PF_MineGun.GravityScale2
Bounce amountDT_PlayerSkills.PF_MineGun.BounceAmount1

Built-in secondary fire

1 action
Secondary fireDT_PlayerSkills · row SF_MineGun
Damage
Damage
0
Critical ratio
CriticalRatio
1.5
Can critical
bCanCritical
No
Damage type
DamageType
Bullet
Fire interval
Firerate
0.2
Hit amount
HitAmount
1
Burst amount
BurstAmount
3
Burst interval
BurstFirerate
0.05
Area radius
AreaRadius
100
Area falloff ratio
AreaFalloffRatio
0.75
Falloff start distance
FalloffStartDistance
1,500
Range
Range
10,000
Ricochet damage ratio
RicochetDamageRatio
1
Projectile speed
Speed
2,000
Charge duration
ChargeDuration
1
Projectile lifetime
Lifetime
10
Bounce amount
BounceAmount
1