Mine Launcher
MineGunDT_Weapons·rowMineGun
Weapon summary
7 values| Field | Value |
|---|---|
| Damage | 34 |
| Magazine | 12 |
| Reload | 1.25s |
| Fire rate | 4.55/s |
| Range | 7.5m |
| Critical ratio | ×1.5 |
| Damage type | Explosion |
Innate affixes
2 fixed on this weaponRollable affixes
27 compatible traits+50% magazine size
Big-GameCommon+15% damage against elites, goliaths and bosses
BossCommon+15% damage against elites, goliaths and bosses
CadenceCommon+10% firerate
EraserCommon+15% damage against marked enemies
InterceptorCommon+15% damage against flying enemies
KnockCommon+20% impact
LastCommon+100% last shot damage
NitroCommon+15% explosion radius
PrimeCommon+25% first shot damage
QuickloadCommon+25% reload speed
QuickloadCommon+25% reload speed
SurpriseCommon+10% auto-critical chance
ThickCommon+10% damage but -15% explosion radius
UprootCommon+15% damage against turrets
15% chance to fire a shotgun blast
BurnRareDeals burn damage
CryoRareDeals cryo damage
ForkRareEvery 3 shots, fires 3 projectiles
FreewheelRare15% chance to fire twice
LuckyRare+20% auto-critical chance
MegaboomRare26% chance to trigger a bigger explosion
RicochetRare25% chance to ricochet dealing 75% damage
SeekerRareProjectiles are homing
ShockRareDeals shock damage
SpikyRareHitting weak spots deals critical damage
WarmupRare+25% firerate over 1s while shooting
Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.
Source stats
21 values| Field | Value |
|---|---|
MagazineDT_Weapons.MineGun.AmmoInClip | 12 |
Reload durationDT_Weapons.MineGun.ReloadDuration | 1.25 |
DamageDT_PlayerSkills.PF_MineGun.Damage | 34 |
Critical ratioDT_PlayerSkills.PF_MineGun.CriticalRatio | 1.5 |
Can criticalDT_PlayerSkills.PF_MineGun.bCanCritical | No |
Damage typeDT_PlayerSkills.PF_MineGun.DamageType | Explosion |
Damage-types maskDT_PlayerSkills.PF_MineGun.DamageTypes | 4 |
Fire intervalDT_PlayerSkills.PF_MineGun.Firerate | 0.22 |
Hit amountDT_PlayerSkills.PF_MineGun.HitAmount | 1 |
Burst amountDT_PlayerSkills.PF_MineGun.BurstAmount | 3 |
Burst intervalDT_PlayerSkills.PF_MineGun.BurstFirerate | 0.05 |
Area radiusDT_PlayerSkills.PF_MineGun.AreaRadius | 280 |
Area falloff ratioDT_PlayerSkills.PF_MineGun.AreaFalloffRatio | 0.75 |
Falloff start distanceDT_PlayerSkills.PF_MineGun.FalloffStartDistance | 1,500 |
RangeDT_PlayerSkills.PF_MineGun.Range | 10,000 |
Ricochet damage ratioDT_PlayerSkills.PF_MineGun.RicochetDamageRatio | 1 |
Projectile speedDT_PlayerSkills.PF_MineGun.Speed | 7,000 |
Charge durationDT_PlayerSkills.PF_MineGun.ChargeDuration | 1 |
Projectile lifetimeDT_PlayerSkills.PF_MineGun.Lifetime | 10 |
Gravity scaleDT_PlayerSkills.PF_MineGun.GravityScale | 2 |
Bounce amountDT_PlayerSkills.PF_MineGun.BounceAmount | 1 |
Built-in secondary fire
1 actionSecondary fireDT_PlayerSkills · row SF_MineGun
- Damage
- 0
- Critical ratio
- 1.5
- Can critical
- No
- Damage type
- Bullet
- Fire interval
- 0.2
- Hit amount
- 1
- Burst amount
- 3
- Burst interval
- 0.05
- Area radius
- 100
- Area falloff ratio
- 0.75
- Falloff start distance
- 1,500
- Range
- 10,000
- Ricochet damage ratio
- 1
- Projectile speed
- 2,000
- Charge duration
- 1
- Projectile lifetime
- 10
- Bounce amount
- 1
DamageCriticalRatiobCanCriticalDamageTypeFirerateHitAmountBurstAmountBurstFirerateAreaRadiusAreaFalloffRatioFalloffStartDistanceRangeRicochetDamageRatioSpeedChargeDurationLifetimeBounceAmount