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RQ
Tier 2

Meteor Cannon

BallGun
Primary record sourceData table·DT_Weapons·rowBallGun
Meteor Cannon artwork

Weapon summary

7 values
FieldValue
Damage105
Magazine200
Reload2.25s
Fire rate2/s
Range16m
Critical ratio×1.1
Damage typeLaser

Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.

Source stats

18 values
FieldValue
MagazineDT_Weapons.BallGun.AmmoInClip200
Reload durationDT_Weapons.BallGun.ReloadDuration2.25
DamageDT_PlayerSkills.PF_BallGun.Damage105
Critical ratioDT_PlayerSkills.PF_BallGun.CriticalRatio1.1
Can criticalDT_PlayerSkills.PF_BallGun.bCanCriticalNo
Damage typeDT_PlayerSkills.PF_BallGun.DamageTypeLaser
Damage-types maskDT_PlayerSkills.PF_BallGun.DamageTypes2
Fire intervalDT_PlayerSkills.PF_BallGun.Firerate0.5
Hit amountDT_PlayerSkills.PF_BallGun.HitAmount1
Burst amountDT_PlayerSkills.PF_BallGun.BurstAmount3
Area falloff ratioDT_PlayerSkills.PF_BallGun.AreaFalloffRatio0.75
Falloff start distanceDT_PlayerSkills.PF_BallGun.FalloffStartDistance3,200
RangeDT_PlayerSkills.PF_BallGun.Range10,000
Ricochet damage ratioDT_PlayerSkills.PF_BallGun.RicochetDamageRatio1
Projectile speedDT_PlayerSkills.PF_BallGun.Speed9,000
Charge durationDT_PlayerSkills.PF_BallGun.ChargeDuration0.4
Projectile lifetimeDT_PlayerSkills.PF_BallGun.Lifetime10
Bounce amountDT_PlayerSkills.PF_BallGun.BounceAmount5