Mantis Crossbow
HeavyCrossbowDT_Weapons·rowHeavyCrossbow
Weapon summary
7 values| Field | Value |
|---|---|
| Damage | 58 |
| Magazine | 8 |
| Reload | 1.5s |
| Fire rate | 2/s |
| Range | 23m |
| Critical ratio | ×1.75 |
| Damage type | Physic |
Innate affixes
1 fixed on this weaponRollable affixes
29 compatible traits+50% magazine size
Big-GameCommon+15% damage against elites, goliaths and bosses
BossCommon+15% damage against elites, goliaths and bosses
CadenceCommon+10% firerate
EraserCommon+15% damage against marked enemies
FirstCommon+100% first shot auto-critical chance
InterceptorCommon+15% damage against flying enemies
KnockCommon+20% impact
LastCommon+100% last shot damage
NeatCommon+25% accuracy and +25% range
PrimeCommon+25% first shot damage
PunctureCommon+75% damage to each enemy pierced
QuickloadCommon+25% reload speed
QuickloadCommon+25% reload speed
SharpCommon+15% critical damage
SurpriseCommon+10% auto-critical chance
UprootCommon+15% damage against turrets
+30% firerate for 2s after dealing critical damage
BuckshotRare15% chance to fire a shotgun blast
BullseyeRare+30% critical damage after dealing critical damage
BurnRareDeals burn damage
CryoRareDeals cryo damage
ExplosiveRareProjectiles are explosive
ForkRareEvery 2 shots, fires 3 projectiles
FreewheelRare15% chance to fire twice
RicochetRare25% chance to ricochet dealing 75% damage
ShockRareDeals shock damage
SpearRare17% chance to fire a ray with 100% auto-critical chance
VelocityRare+25% critical damage and +100% projectile speed
Alt-fire modes
5 compatible modesRaw cooked values. Time fields use seconds; distance and radius fields use Unreal units.
Source stats
17 values| Field | Value |
|---|---|
MagazineDT_Weapons.HeavyCrossbow.AmmoInClip | 8 |
Reload durationDT_Weapons.HeavyCrossbow.ReloadDuration | 1.5 |
DamageDT_PlayerSkills.PF_HeavyCrossbow.Damage | 58 |
Critical ratioDT_PlayerSkills.PF_HeavyCrossbow.CriticalRatio | 1.75 |
Can criticalDT_PlayerSkills.PF_HeavyCrossbow.bCanCritical | Yes |
Damage typeDT_PlayerSkills.PF_HeavyCrossbow.DamageType | Physic |
Damage-types maskDT_PlayerSkills.PF_HeavyCrossbow.DamageTypes | 1 |
Fire intervalDT_PlayerSkills.PF_HeavyCrossbow.Firerate | 0.5 |
Hit amountDT_PlayerSkills.PF_HeavyCrossbow.HitAmount | 1 |
Burst amountDT_PlayerSkills.PF_HeavyCrossbow.BurstAmount | 3 |
Area falloff ratioDT_PlayerSkills.PF_HeavyCrossbow.AreaFalloffRatio | 0.75 |
Falloff start distanceDT_PlayerSkills.PF_HeavyCrossbow.FalloffStartDistance | 4,600 |
RangeDT_PlayerSkills.PF_HeavyCrossbow.Range | 10,000 |
Ricochet damage ratioDT_PlayerSkills.PF_HeavyCrossbow.RicochetDamageRatio | 1 |
Projectile speedDT_PlayerSkills.PF_HeavyCrossbow.Speed | 25,000 |
Projectile lifetimeDT_PlayerSkills.PF_HeavyCrossbow.Lifetime | 10 |
Bounce amountDT_PlayerSkills.PF_HeavyCrossbow.BounceAmount | 3 |