Lynx Rifle
LongRifleDT_Weapons·rowLongRifle
Weapon summary
7 values| Field | Value |
|---|---|
| Damage | 46 |
| Magazine | 12 |
| Reload | 1.55s |
| Fire rate | 2.78/s |
| Range | 23m |
| Critical ratio | ×2 |
| Damage type | Bullet |
Rollable affixes
27 compatible traits+50% magazine size
Big-GameCommon+15% damage against elites, goliaths and bosses
BossCommon+15% damage against elites, goliaths and bosses
BounceCommonProjectiles bounce
CadenceCommon+10% firerate
EraserCommon+15% damage against marked enemies
InterceptorCommon+15% damage against flying enemies
KnockCommon+20% impact
LastCommon+100% last shot damage
PierceCommonProjectiles pierce
PrimeCommon+25% first shot damage
QuickloadCommon+25% reload speed
QuickloadCommon+25% reload speed
SharpCommon+15% critical damage
SurpriseCommon+10% auto-critical chance
UprootCommon+15% damage against turrets
+30% firerate for 2s after dealing critical damage
BullseyeRare+30% critical damage after dealing critical damage
BurnRareDeals burn damage
CryoRareDeals cryo damage
ForkRareEvery 2 shots, fires 3 projectiles
FreewheelRare15% chance to fire twice
RicochetRare25% chance to ricochet dealing 75% damage
ShockRareDeals shock damage
SpearRare17% chance to fire a ray with 100% auto-critical chance
VolatileRareEvery 2 shots, triggers an explosion
WarmupRare+25% firerate over 1s while shooting
Alt-fire modes
7 compatible modesActivate to increase firerate and reload speed for a short duration.
Fires a shotgun blast.
Scope and charge to increase the next shot damage.
Fires an explosive missile.
Fires an explosive marking shot.
Fires several shots in a quick succession.
Fires a long-range shot. Takedowns triggers an explosion.
Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.
Source stats
16 values| Field | Value |
|---|---|
MagazineDT_Weapons.LongRifle.AmmoInClip | 12 |
Reload durationDT_Weapons.LongRifle.ReloadDuration | 1.55 |
DamageDT_PlayerSkills.PF_LongRifle.Damage | 46 |
Critical ratioDT_PlayerSkills.PF_LongRifle.CriticalRatio | 2 |
Can criticalDT_PlayerSkills.PF_LongRifle.bCanCritical | Yes |
Damage typeDT_PlayerSkills.PF_LongRifle.DamageType | Bullet |
Damage-types maskDT_PlayerSkills.PF_LongRifle.DamageTypes | 1 |
Fire intervalDT_PlayerSkills.PF_LongRifle.Firerate | 0.36 |
Hit amountDT_PlayerSkills.PF_LongRifle.HitAmount | 1 |
Burst amountDT_PlayerSkills.PF_LongRifle.BurstAmount | 3 |
Area falloff ratioDT_PlayerSkills.PF_LongRifle.AreaFalloffRatio | 0.75 |
Falloff start distanceDT_PlayerSkills.PF_LongRifle.FalloffStartDistance | 4,600 |
RangeDT_PlayerSkills.PF_LongRifle.Range | 10,000 |
Ricochet damage ratioDT_PlayerSkills.PF_LongRifle.RicochetDamageRatio | 1 |
Projectile lifetimeDT_PlayerSkills.PF_LongRifle.Lifetime | 10 |
Bounce amountDT_PlayerSkills.PF_LongRifle.BounceAmount | 1 |