Kunai
KunaiDT_Weapons·rowKunai
Weapon summary
7 values| Field | Value |
|---|---|
| Damage | 30 |
| Magazine | 6 |
| Reload | 0.9s |
| Fire rate | 2.38/s |
| Range | 16m |
| Critical ratio | ×3.75 |
| Damage type | Physic |
Innate affixes
1 fixed on this weaponRollable affixes
31 compatible traits+25% magazine size
Big Mag.Common+25% magazine size
Big-GameCommon+15% damage against elites, goliaths and bosses
BossCommon+15% damage against elites, goliaths and bosses
CadenceCommon+10% firerate
EraserCommon+15% damage against marked enemies
InterceptorCommon+15% damage against flying enemies
KnockCommon+20% impact
LastCommon+100% last shot damage
NeatCommon+25% accuracy and +25% range
PierceCommonProjectiles pierce
PrimeCommon+25% first shot damage
QuickloadCommon+25% reload speed
QuickloadCommon+25% reload speed
SharpCommon+15% critical damage
SpeedCommon+8% movement speed while in hand
SurpriseCommon+10% auto-critical chance
UprootCommon+15% damage against turrets
+30% firerate for 2s after dealing critical damage
BuckshotRare15% chance to fire a shotgun blast
BullseyeRare+30% critical damage after dealing critical damage
BurnRareDeals burn damage
CryoRareDeals cryo damage
ExplosiveRareProjectiles are explosive
ForkRareEvery 2 shots, fires 3 projectiles
FreewheelRare15% chance to fire twice
LuckyRare+20% auto-critical chance
RicochetRare25% chance to ricochet dealing 75% damage
ShockRareDeals shock damage
VelocityRare+25% critical damage and +100% projectile speed
WarmupRare+25% firerate over 1s while shooting
Alt-fire modes
6 compatible modesActivate to increase firerate and reload speed for a short duration.
Performs a melee attack. +3 healing-cell on takedown
Fires an explosive arrow.
Triggers an explosion that propels you into the air.
Fires multiple bouncing arrows.
Fires an explosive marking shot.
Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.
Source stats
21 values| Field | Value |
|---|---|
MagazineDT_Weapons.Kunai.AmmoInClip | 6 |
Reload durationDT_Weapons.Kunai.ReloadDuration | 0.9 |
DamageDT_PlayerSkills.PF_Kunai.Damage | 30 |
Critical ratioDT_PlayerSkills.PF_Kunai.CriticalRatio | 3.75 |
Can criticalDT_PlayerSkills.PF_Kunai.bCanCritical | Yes |
Damage typeDT_PlayerSkills.PF_Kunai.DamageType | Physic |
Damage-types maskDT_PlayerSkills.PF_Kunai.DamageTypes | 1 |
Fire intervalDT_PlayerSkills.PF_Kunai.Firerate | 0.42 |
Hit amountDT_PlayerSkills.PF_Kunai.HitAmount | 1 |
Burst amountDT_PlayerSkills.PF_Kunai.BurstAmount | 3 |
Burst intervalDT_PlayerSkills.PF_Kunai.BurstFirerate | 0.05 |
Area radiusDT_PlayerSkills.PF_Kunai.AreaRadius | 100 |
Area falloff ratioDT_PlayerSkills.PF_Kunai.AreaFalloffRatio | 0.75 |
Falloff start distanceDT_PlayerSkills.PF_Kunai.FalloffStartDistance | 3,200 |
RangeDT_PlayerSkills.PF_Kunai.Range | 10,000 |
Ricochet damage ratioDT_PlayerSkills.PF_Kunai.RicochetDamageRatio | 1 |
Projectile speedDT_PlayerSkills.PF_Kunai.Speed | 12,500 |
Charge durationDT_PlayerSkills.PF_Kunai.ChargeDuration | 1 |
Projectile lifetimeDT_PlayerSkills.PF_Kunai.Lifetime | 10 |
Gravity scaleDT_PlayerSkills.PF_Kunai.GravityScale | 0.1 |
Bounce amountDT_PlayerSkills.PF_Kunai.BounceAmount | 3 |