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RQ
Tier 1

Junk Rifle

JunkRifle
Primary record sourceData table·DT_Weapons·rowJunkRifle
Junk Rifle artwork

Weapon summary

7 values
FieldValue
Damage13
Magazine30
Reload1.55s
Fire rate10/s
Range16m
Critical ratio×1.5
Damage typeBullet

Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.

Source stats

16 values
FieldValue
MagazineDT_Weapons.JunkRifle.AmmoInClip30
Reload durationDT_Weapons.JunkRifle.ReloadDuration1.55
DamageDT_PlayerSkills.PF_JunkRifle.Damage13
Critical ratioDT_PlayerSkills.PF_JunkRifle.CriticalRatio1.5
Can criticalDT_PlayerSkills.PF_JunkRifle.bCanCriticalYes
Damage typeDT_PlayerSkills.PF_JunkRifle.DamageTypeBullet
Damage-types maskDT_PlayerSkills.PF_JunkRifle.DamageTypes1
Fire intervalDT_PlayerSkills.PF_JunkRifle.Firerate0.1
Hit amountDT_PlayerSkills.PF_JunkRifle.HitAmount1
Burst amountDT_PlayerSkills.PF_JunkRifle.BurstAmount3
Area falloff ratioDT_PlayerSkills.PF_JunkRifle.AreaFalloffRatio0.75
Falloff start distanceDT_PlayerSkills.PF_JunkRifle.FalloffStartDistance3,200
RangeDT_PlayerSkills.PF_JunkRifle.Range10,000
Ricochet damage ratioDT_PlayerSkills.PF_JunkRifle.RicochetDamageRatio1
Projectile lifetimeDT_PlayerSkills.PF_JunkRifle.Lifetime10
Bounce amountDT_PlayerSkills.PF_JunkRifle.BounceAmount1

Built-in secondary fire

1 action
Secondary fireDT_PlayerSkills · row SF_JunkRifle
Damage
Damage
64
Critical ratio
CriticalRatio
1.5
Can critical
bCanCritical
No
Damage type
DamageType
Explosion
Damage-types mask
DamageTypes
4
Fire interval
Firerate
0.4
Hit amount
HitAmount
1
Burst amount
BurstAmount
3
Area radius
AreaRadius
320
Area falloff ratio
AreaFalloffRatio
0.75
Range
Range
10,000
Ricochet damage ratio
RicochetDamageRatio
1
Projectile speed
Speed
4,250
Skill cooldown
SkillCooldown
6
Projectile lifetime
Lifetime
10
Gravity scale
GravityScale
2
Bounce amount
BounceAmount
3