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RQ
Tier 1

Junk Beam

JunkBeam
Primary record sourceData table·DT_Weapons·rowJunkBeam
Junk Beam artwork

Weapon summary

7 values
FieldValue
Damage8.5
Magazine100
Reload1.9s
Fire rate15.38/s
Range16m
Critical ratio×1.25
Damage typeLaser

Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.

Source stats

16 values
FieldValue
MagazineDT_Weapons.JunkBeam.AmmoInClip100
Reload durationDT_Weapons.JunkBeam.ReloadDuration1.9
DamageDT_PlayerSkills.PF_JunkBeam.Damage8.5
Critical ratioDT_PlayerSkills.PF_JunkBeam.CriticalRatio1.25
Can criticalDT_PlayerSkills.PF_JunkBeam.bCanCriticalYes
Damage typeDT_PlayerSkills.PF_JunkBeam.DamageTypeLaser
Damage-types maskDT_PlayerSkills.PF_JunkBeam.DamageTypes2
Fire intervalDT_PlayerSkills.PF_JunkBeam.Firerate0.065
Hit amountDT_PlayerSkills.PF_JunkBeam.HitAmount1
Burst amountDT_PlayerSkills.PF_JunkBeam.BurstAmount3
Area falloff ratioDT_PlayerSkills.PF_JunkBeam.AreaFalloffRatio0.75
Falloff start distanceDT_PlayerSkills.PF_JunkBeam.FalloffStartDistance3,200
RangeDT_PlayerSkills.PF_JunkBeam.Range10,000
Ricochet damage ratioDT_PlayerSkills.PF_JunkBeam.RicochetDamageRatio1
Projectile lifetimeDT_PlayerSkills.PF_JunkBeam.Lifetime10
Bounce amountDT_PlayerSkills.PF_JunkBeam.BounceAmount1