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RQ
Tier 1

Junk Arquebus

JunkArquebus
Primary record sourceData table·DT_Weapons·rowJunkArquebus
Junk Arquebus artwork

Weapon summary

7 values
FieldValue
Damage40
Magazine100
Reload1.9s
Fire rate2.63/s
Range23m
Critical ratio×2
Damage typeLaser

Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.

Source stats

17 values
FieldValue
MagazineDT_Weapons.JunkArquebus.AmmoInClip100
Reload durationDT_Weapons.JunkArquebus.ReloadDuration1.9
DamageDT_PlayerSkills.PF_JunkArquebus.Damage40
Critical ratioDT_PlayerSkills.PF_JunkArquebus.CriticalRatio2
Can criticalDT_PlayerSkills.PF_JunkArquebus.bCanCriticalYes
Damage typeDT_PlayerSkills.PF_JunkArquebus.DamageTypeLaser
Damage-types maskDT_PlayerSkills.PF_JunkArquebus.DamageTypes2
Fire intervalDT_PlayerSkills.PF_JunkArquebus.Firerate0.38
Hit amountDT_PlayerSkills.PF_JunkArquebus.HitAmount1
Burst amountDT_PlayerSkills.PF_JunkArquebus.BurstAmount3
Area falloff ratioDT_PlayerSkills.PF_JunkArquebus.AreaFalloffRatio0.75
Falloff start distanceDT_PlayerSkills.PF_JunkArquebus.FalloffStartDistance4,600
RangeDT_PlayerSkills.PF_JunkArquebus.Range10,000
Ricochet damage ratioDT_PlayerSkills.PF_JunkArquebus.RicochetDamageRatio1
Projectile speedDT_PlayerSkills.PF_JunkArquebus.Speed15,000
Projectile lifetimeDT_PlayerSkills.PF_JunkArquebus.Lifetime10
Bounce amountDT_PlayerSkills.PF_JunkArquebus.BounceAmount1

Built-in secondary fire

1 action
Secondary fireDT_PlayerSkills · row SF_JunkArquebus
Damage
Damage
0
Critical ratio
CriticalRatio
1.5
Can critical
bCanCritical
Yes
Damage type
DamageType
Bullet
Burst amount
BurstAmount
3
Area falloff ratio
AreaFalloffRatio
0.75
Range
Range
5,000
Ricochet damage ratio
RicochetDamageRatio
1
Projectile lifetime
Lifetime
10
Bounce amount
BounceAmount
1