Ionic Sniper
BlastSniperDT_Weapons·rowBlastSniper
Weapon summary
7 values| Field | Value |
|---|---|
| Damage | 46 |
| Magazine | 4 |
| Reload | 1.9s |
| Fire rate | 2.56/s |
| Range | 23m |
| Critical ratio | ×2 |
| Damage type | Laser |
Rollable affixes
29 compatible traits+15% damage against elites, goliaths and bosses
BossCommon+15% damage against elites, goliaths and bosses
BounceCommonProjectiles bounce
CoolerCommon+20% reload speed
DeftCommon+25% critical damage while scoping
EraserCommon+15% damage against marked enemies
FirstCommon+100% first shot auto-critical chance
InterceptorCommon+15% damage against flying enemies
KnockCommon+20% impact
PierceCommonProjectiles pierce
PrimeCommon+25% first shot damage
SharpCommon+15% critical damage
SolarCommon+15% maximum energy
SurpriseCommon+10% auto-critical chance
UnstableCommon+10% damage but +10% shot energy cost
UprootCommon+15% damage against turrets
+30% firerate for 2s after dealing critical damage
BullseyeRare+30% critical damage after dealing critical damage
BurnRareDeals burn damage
CryoRareDeals cryo damage
ExplosiveRareProjectiles are explosive
FreewheelRare15% chance to fire twice
HitscanRareProjectiles instantly hit
OverclockingRare+25% damage above 50% energy
RicochetRare25% chance to ricochet dealing 75% damage
ShockRareDeals shock damage
SpearRare17% chance to fire a ray with 100% auto-critical chance
VelocityRare+25% critical damage and +100% projectile speed
WarmupRare+25% firerate over 1s while shooting
Alt-fire modes
1 compatible modesRaw cooked values. Time fields use seconds; distance and radius fields use Unreal units.
Source stats
18 values| Field | Value |
|---|---|
MagazineDT_Weapons.BlastSniper.AmmoInClip | 4 |
Reload durationDT_Weapons.BlastSniper.ReloadDuration | 1.9 |
DamageDT_PlayerSkills.PF_BlastSniper.Damage | 46 |
Critical ratioDT_PlayerSkills.PF_BlastSniper.CriticalRatio | 2 |
Can criticalDT_PlayerSkills.PF_BlastSniper.bCanCritical | Yes |
Damage typeDT_PlayerSkills.PF_BlastSniper.DamageType | Laser |
Damage-types maskDT_PlayerSkills.PF_BlastSniper.DamageTypes | 2 |
Fire intervalDT_PlayerSkills.PF_BlastSniper.Firerate | 0.39 |
Hit amountDT_PlayerSkills.PF_BlastSniper.HitAmount | 1 |
Burst amountDT_PlayerSkills.PF_BlastSniper.BurstAmount | 3 |
Area falloff ratioDT_PlayerSkills.PF_BlastSniper.AreaFalloffRatio | 0.75 |
Falloff start distanceDT_PlayerSkills.PF_BlastSniper.FalloffStartDistance | 4,600 |
RangeDT_PlayerSkills.PF_BlastSniper.Range | 10,000 |
Ricochet damage ratioDT_PlayerSkills.PF_BlastSniper.RicochetDamageRatio | 1 |
Projectile speedDT_PlayerSkills.PF_BlastSniper.Speed | 17,500 |
Charge durationDT_PlayerSkills.PF_BlastSniper.ChargeDuration | 0.35 |
Projectile lifetimeDT_PlayerSkills.PF_BlastSniper.Lifetime | 10 |
Bounce amountDT_PlayerSkills.PF_BlastSniper.BounceAmount | 1 |
Built-in secondary fire
1 actionSecondary fireDT_PlayerSkills · row SF_BlastSniper
- Damage
- 0
- Critical ratio
- 1.5
- Can critical
- Yes
- Damage type
- Bullet
- Hit amount
- 1
- Burst amount
- 3
- Area falloff ratio
- 0.75
- Range
- 5,000
- Ricochet damage ratio
- 1
- Projectile lifetime
- 10
- Bounce amount
- 1
DamageCriticalRatiobCanCriticalDamageTypeHitAmountBurstAmountAreaFalloffRatioRangeRicochetDamageRatioLifetimeBounceAmount