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RQ
Tier 2

Gauss Rifle

ChargeLaser
Primary record sourceData table·DT_Weapons·rowChargeLaser
Gauss Rifle artwork

Weapon summary

7 values
FieldValue
Damage82
Magazine30
Reload1.35s
Fire rate3.33/s
Range23m
Critical ratio×1.5
Damage typeLaser

Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.

Source stats

20 values
FieldValue
MagazineDT_Weapons.ChargeLaser.AmmoInClip30
Reload durationDT_Weapons.ChargeLaser.ReloadDuration1.35
DamageDT_PlayerSkills.PF_ChargeLaser.Damage82
Critical ratioDT_PlayerSkills.PF_ChargeLaser.CriticalRatio1.5
Can criticalDT_PlayerSkills.PF_ChargeLaser.bCanCriticalYes
Damage typeDT_PlayerSkills.PF_ChargeLaser.DamageTypeLaser
Damage-types maskDT_PlayerSkills.PF_ChargeLaser.DamageTypes2
Fire intervalDT_PlayerSkills.PF_ChargeLaser.Firerate0.3
Hit amountDT_PlayerSkills.PF_ChargeLaser.HitAmount1
Burst amountDT_PlayerSkills.PF_ChargeLaser.BurstAmount3
Burst intervalDT_PlayerSkills.PF_ChargeLaser.BurstFirerate0.05
Area radiusDT_PlayerSkills.PF_ChargeLaser.AreaRadius100
Area falloff ratioDT_PlayerSkills.PF_ChargeLaser.AreaFalloffRatio0.75
Falloff start distanceDT_PlayerSkills.PF_ChargeLaser.FalloffStartDistance4,600
RangeDT_PlayerSkills.PF_ChargeLaser.Range10,000
Ricochet damage ratioDT_PlayerSkills.PF_ChargeLaser.RicochetDamageRatio1
Projectile speedDT_PlayerSkills.PF_ChargeLaser.Speed2,000
Charge durationDT_PlayerSkills.PF_ChargeLaser.ChargeDuration0.5
Projectile lifetimeDT_PlayerSkills.PF_ChargeLaser.Lifetime10
Bounce amountDT_PlayerSkills.PF_ChargeLaser.BounceAmount1