Tier 1
Flare Gun
FlareGunPrimary record sourceData table·
DT_Weapons·rowFlareGun
Weapon summary
7 values| Field | Value |
|---|---|
| Damage | 38 |
| Magazine | 1 |
| Reload | 1.1s |
| Fire rate | 0.8/s |
| Range | 50m |
| Critical ratio | ×1.5 |
| Damage type | Explosion |
Innate affixes
2 fixed on this weaponRollable affixes
19 compatible traitsBig-GameCommon
+15% damage against elites, goliaths and bosses
BossCommon+15% damage against elites, goliaths and bosses
CadenceCommon+10% firerate
EraserCommon+15% damage against marked enemies
InterceptorCommon+15% damage against flying enemies
KnockCommon+20% impact
NitroCommon+15% explosion radius
SurpriseCommon+10% auto-critical chance
UprootCommon+15% damage against turrets
BuckshotRare
15% chance to fire a shotgun blast
BurnRareDeals burn damage
CryoRareDeals cryo damage
ForkRareEvery 3 shots, fires 3 projectiles
HitscanRareProjectiles instantly hit
LuckyRare+20% auto-critical chance
MegaboomRare26% chance to trigger a bigger explosion
RicochetRare25% chance to ricochet dealing 75% damage
ShockRareDeals shock damage
SpikyRareHitting weak spots deals critical damage
Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.
Source stats
18 values| Field | Value |
|---|---|
MagazineDT_Weapons.FlareGun.AmmoInClip | 1 |
Reload durationDT_Weapons.FlareGun.ReloadDuration | 1.1 |
DamageDT_PlayerSkills.PF_FlareGun.Damage | 38 |
Critical ratioDT_PlayerSkills.PF_FlareGun.CriticalRatio | 1.5 |
Can criticalDT_PlayerSkills.PF_FlareGun.bCanCritical | No |
Damage typeDT_PlayerSkills.PF_FlareGun.DamageType | Explosion |
Damage-types maskDT_PlayerSkills.PF_FlareGun.DamageTypes | 4 |
Fire intervalDT_PlayerSkills.PF_FlareGun.Firerate | 1.25 |
Hit amountDT_PlayerSkills.PF_FlareGun.HitAmount | 1 |
Burst amountDT_PlayerSkills.PF_FlareGun.BurstAmount | 3 |
Area radiusDT_PlayerSkills.PF_FlareGun.AreaRadius | 480 |
Area falloff ratioDT_PlayerSkills.PF_FlareGun.AreaFalloffRatio | 0.75 |
RangeDT_PlayerSkills.PF_FlareGun.Range | 10,000 |
Ricochet damage ratioDT_PlayerSkills.PF_FlareGun.RicochetDamageRatio | 1 |
Projectile speedDT_PlayerSkills.PF_FlareGun.Speed | 5,000 |
Projectile lifetimeDT_PlayerSkills.PF_FlareGun.Lifetime | 10 |
Gravity scaleDT_PlayerSkills.PF_FlareGun.GravityScale | 1 |
Bounce amountDT_PlayerSkills.PF_FlareGun.BounceAmount | 1 |