Elephant Gun
GrenadeShotgunDT_Weapons·rowGrenadeShotgun
Weapon summary
7 values| Field | Value |
|---|---|
| Damage | 12 |
| Magazine | 4 |
| Reload | 1.15s |
| Fire rate | 2.38/s |
| Range | 12m |
| Critical ratio | ×1.25 |
| Damage type | Explosion |
Innate affixes
2 fixed on this weaponRollable affixes
24 compatible traits+25% magazine size
Big Mag.Common+25% magazine size
Big-GameCommon+15% damage against elites, goliaths and bosses
BossCommon+15% damage against elites, goliaths and bosses
CadenceCommon+10% firerate
EraserCommon+15% damage against marked enemies
InterceptorCommon+15% damage against flying enemies
KnockCommon+20% impact
LastCommon+100% last shot damage
NitroCommon+15% explosion radius
PrimeCommon+25% first shot damage
QuickloadCommon+25% reload speed
QuickloadCommon+25% reload speed
SurpriseCommon+10% auto-critical chance
ThickCommon+10% damage but -15% explosion radius
UprootCommon+15% damage against turrets
Alt-fire modes
6 compatible modesActivate to increase firerate and reload speed for a short duration.
Fires a shotgun blast.
Performs a melee attack. +3 healing-cell on takedown
Fires an explosive missile.
Triggers an explosion that propels you into the air.
Fires a volley of sticky explosive mines.
Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.
Source stats
18 values| Field | Value |
|---|---|
MagazineDT_Weapons.GrenadeShotgun.AmmoInClip | 4 |
Reload durationDT_Weapons.GrenadeShotgun.ReloadDuration | 1.15 |
DamageDT_PlayerSkills.PF_GrenadeShotgun.Damage | 12 |
Critical ratioDT_PlayerSkills.PF_GrenadeShotgun.CriticalRatio | 1.25 |
Can criticalDT_PlayerSkills.PF_GrenadeShotgun.bCanCritical | No |
Damage typeDT_PlayerSkills.PF_GrenadeShotgun.DamageType | Explosion |
Damage-types maskDT_PlayerSkills.PF_GrenadeShotgun.DamageTypes | 4 |
Fire intervalDT_PlayerSkills.PF_GrenadeShotgun.Firerate | 0.42 |
Hit amountDT_PlayerSkills.PF_GrenadeShotgun.HitAmount | 5 |
Burst amountDT_PlayerSkills.PF_GrenadeShotgun.BurstAmount | 3 |
Area radiusDT_PlayerSkills.PF_GrenadeShotgun.AreaRadius | 200 |
Area falloff ratioDT_PlayerSkills.PF_GrenadeShotgun.AreaFalloffRatio | 0.75 |
Falloff start distanceDT_PlayerSkills.PF_GrenadeShotgun.FalloffStartDistance | 2,400 |
RangeDT_PlayerSkills.PF_GrenadeShotgun.Range | 10,000 |
Ricochet damage ratioDT_PlayerSkills.PF_GrenadeShotgun.RicochetDamageRatio | 1 |
Projectile speedDT_PlayerSkills.PF_GrenadeShotgun.Speed | 10,000 |
Projectile lifetimeDT_PlayerSkills.PF_GrenadeShotgun.Lifetime | 10 |
Bounce amountDT_PlayerSkills.PF_GrenadeShotgun.BounceAmount | 1 |