Dual Vipers
DualGunDT_Weapons·rowDualGun
Weapon summary
7 values| Field | Value |
|---|---|
| Damage | 24 |
| Magazine | 24 |
| Reload | 1.18s |
| Fire rate | 5.56/s |
| Range | 16m |
| Critical ratio | ×1.25 |
| Damage type | Bullet |
Innate affixes
1 fixed on this weaponRollable affixes
27 compatible traits+25% magazine size
Big Mag.Common+25% magazine size
Big-GameCommon+15% damage against elites, goliaths and bosses
BossCommon+15% damage against elites, goliaths and bosses
BounceCommonProjectiles bounce
CadenceCommon+10% firerate
EraserCommon+15% damage against marked enemies
HasteCommon+8% movement speed while in hand
InterceptorCommon+15% damage against flying enemies
KnockCommon+20% impact
NeatCommon+25% accuracy and +25% range
PierceCommonProjectiles pierce
QuickloadCommon+25% reload speed
QuickloadCommon+25% reload speed
SharpCommon+15% critical damage
SpeedCommon+8% movement speed while in hand
SurpriseCommon+10% auto-critical chance
UprootCommon+15% damage against turrets
15% chance to fire a shotgun blast
BullseyeRare+30% critical damage after dealing critical damage
BurnRareDeals burn damage
CryoRareDeals cryo damage
ForkRareEvery 2 shots, fires 3 projectiles
RicochetRare25% chance to ricochet dealing 75% damage
ShockRareDeals shock damage
SpearRare17% chance to fire a ray with 100% auto-critical chance
VolatileRareEvery 4 shots, triggers an explosion
Alt-fire modes
5 compatible modesActivate to increase firerate and reload speed for a short duration.
Fires a shotgun blast.
Performs a melee attack. +3 healing-cell on takedown
Fires two explosive missiles.
Triggers an explosion that propels you into the air.
Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.
Source stats
16 values| Field | Value |
|---|---|
MagazineDT_Weapons.DualGun.AmmoInClip | 24 |
Reload durationDT_Weapons.DualGun.ReloadDuration | 1.18 |
DamageDT_PlayerSkills.PF_DualGun.Damage | 24 |
Critical ratioDT_PlayerSkills.PF_DualGun.CriticalRatio | 1.25 |
Can criticalDT_PlayerSkills.PF_DualGun.bCanCritical | Yes |
Damage typeDT_PlayerSkills.PF_DualGun.DamageType | Bullet |
Damage-types maskDT_PlayerSkills.PF_DualGun.DamageTypes | 1 |
Fire intervalDT_PlayerSkills.PF_DualGun.Firerate | 0.18 |
Hit amountDT_PlayerSkills.PF_DualGun.HitAmount | 1 |
Burst amountDT_PlayerSkills.PF_DualGun.BurstAmount | 3 |
Area falloff ratioDT_PlayerSkills.PF_DualGun.AreaFalloffRatio | 0.75 |
Falloff start distanceDT_PlayerSkills.PF_DualGun.FalloffStartDistance | 3,200 |
RangeDT_PlayerSkills.PF_DualGun.Range | 10,000 |
Ricochet damage ratioDT_PlayerSkills.PF_DualGun.RicochetDamageRatio | 1 |
Projectile lifetimeDT_PlayerSkills.PF_DualGun.Lifetime | 10 |
Bounce amountDT_PlayerSkills.PF_DualGun.BounceAmount | 1 |