Dual LMGs
DualMachineGunDT_Weapons·rowDualMachineGun
Weapon summary
7 values| Field | Value |
|---|---|
| Damage | 13 |
| Magazine | 60 |
| Reload | 1.55s |
| Fire rate | 11.76/s |
| Range | 16m |
| Critical ratio | ×1.25 |
| Damage type | Bullet |
Innate affixes
2 fixed on this weaponRollable affixes
28 compatible traits+8% armor while in hand
Big Mag.Common+25% magazine size
Big Mag.Common+25% magazine size
Big-GameCommon+15% damage against elites, goliaths and bosses
BossCommon+15% damage against elites, goliaths and bosses
BounceCommonProjectiles bounce
CadenceCommon+10% firerate
CarbonCommon-15% heavy movement speed penalty
EraserCommon+15% damage against marked enemies
HasteCommon+8% movement speed while in hand
InterceptorCommon+15% damage against flying enemies
KnockCommon+20% impact
NeatCommon+25% accuracy and +25% range
PierceCommonProjectiles pierce
QuickloadCommon+25% reload speed
QuickloadCommon+25% reload speed
SharpCommon+15% critical damage
SpeedCommon+8% movement speed while in hand
SurpriseCommon+10% auto-critical chance
UprootCommon+15% damage against turrets
15% chance to fire a shotgun blast
BurnRareDeals burn damage
CryoRareDeals cryo damage
RicochetRare25% chance to ricochet dealing 75% damage
ShockRareDeals shock damage
SpearRare17% chance to fire a ray with 100% auto-critical chance
VolatileRareEvery 4 shots, triggers an explosion
WarmupRare+25% firerate over 1s while shooting
Alt-fire modes
6 compatible modesDeploys a protective barrier.
Activate to increase firerate and reload speed for a short duration.
Fires a shotgun blast.
Fires two explosive missiles.
Triggers an explosion that propels you into the air.
Fires an explosive marking shot.
Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.
Source stats
16 values| Field | Value |
|---|---|
MagazineDT_Weapons.DualMachineGun.AmmoInClip | 60 |
Reload durationDT_Weapons.DualMachineGun.ReloadDuration | 1.55 |
DamageDT_PlayerSkills.PF_DualMachineGun.Damage | 13 |
Critical ratioDT_PlayerSkills.PF_DualMachineGun.CriticalRatio | 1.25 |
Can criticalDT_PlayerSkills.PF_DualMachineGun.bCanCritical | Yes |
Damage typeDT_PlayerSkills.PF_DualMachineGun.DamageType | Bullet |
Damage-types maskDT_PlayerSkills.PF_DualMachineGun.DamageTypes | 1 |
Fire intervalDT_PlayerSkills.PF_DualMachineGun.Firerate | 0.085 |
Hit amountDT_PlayerSkills.PF_DualMachineGun.HitAmount | 1 |
Burst amountDT_PlayerSkills.PF_DualMachineGun.BurstAmount | 3 |
Area falloff ratioDT_PlayerSkills.PF_DualMachineGun.AreaFalloffRatio | 0.75 |
Falloff start distanceDT_PlayerSkills.PF_DualMachineGun.FalloffStartDistance | 3,200 |
RangeDT_PlayerSkills.PF_DualMachineGun.Range | 10,000 |
Ricochet damage ratioDT_PlayerSkills.PF_DualMachineGun.RicochetDamageRatio | 1 |
Projectile lifetimeDT_PlayerSkills.PF_DualMachineGun.Lifetime | 10 |
Bounce amountDT_PlayerSkills.PF_DualMachineGun.BounceAmount | 1 |