Cyclone Rifle
UnrealGun
Innate affixes
1 fixed on this weaponRollable affixes
28 compatible traits+15% damage against elites, goliaths and bosses
+15% damage against elites, goliaths and bosses
Projectiles bounce
+10% firerate
+20% reload speed
+15% damage against marked enemies
+15% damage against flying enemies
+20% impact
+1 alt-fire charge
+15% explosion radius
+15% critical damage
+15% maximum energy
+10% auto-critical chance
+20% alt-fire damage
+10% damage but +10% shot energy cost
+15% damage against turrets
15% chance to fire a shotgun blast
+30% critical damage after dealing critical damage
Deals burn damage
Deals cryo damage
Every 2 shots, fires 3 projectiles
15% chance to fire twice
+25% damage above 50% energy
25% chance to ricochet dealing 75% damage
Deals shock damage
17% chance to fire a ray with 100% auto-critical chance
-25% alt-fire cooldown
-20% alt-fire cooldown
Alt-fire modes
3 compatible modesFires a sticky explosive orb that can be detonated with primary fire. Reduces this alt-fire cooldown by 0.5s on takedown.
Fires a giant sticky explosive orb that can be detonated with primary fire.
Fires three sticky explosive orbs that can be detonated with primary fire.
Built-in secondary fire
1 actionSecondary fire
- Damage
- 120
- Critical ratio
- 1.25
- Can critical
- No
- Damage type
- Explosion
- Damage-types mask
- 6
- Fire interval
- 0.3
- Hit amount
- 1
- Burst amount
- 3
- Burst interval
- 0.05
- Area radius
- 200
- Area falloff ratio
- 0.75
- Falloff start distance
- 5,000
- Range
- 10,000
- Ricochet damage ratio
- 1
- Projectile speed
- 6,400
- Charge duration
- 1
- Skill cooldown
- 6
- Projectile lifetime
- 10
- Bounce amount
- 1