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RQ
Tier 2

Cyclone Rifle

UnrealGun
Primary record sourceData table·DT_Weapons·rowUnrealGun
Cyclone Rifle artwork

Weapon summary

7 values
FieldValue
Damage51
Magazine30
Reload1.35s
Fire rate2.22/s
Range16m
Critical ratio×1.25
Damage typeLaser

Innate affixes

1 fixed on this weapon

Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.

Source stats

20 values
FieldValue
MagazineDT_Weapons.UnrealGun.AmmoInClip30
Reload durationDT_Weapons.UnrealGun.ReloadDuration1.35
DamageDT_PlayerSkills.PF_UnrealGun.Damage51
Critical ratioDT_PlayerSkills.PF_UnrealGun.CriticalRatio1.25
Can criticalDT_PlayerSkills.PF_UnrealGun.bCanCriticalYes
Damage typeDT_PlayerSkills.PF_UnrealGun.DamageTypeLaser
Damage-types maskDT_PlayerSkills.PF_UnrealGun.DamageTypes2
Fire intervalDT_PlayerSkills.PF_UnrealGun.Firerate0.45
Hit amountDT_PlayerSkills.PF_UnrealGun.HitAmount1
Burst amountDT_PlayerSkills.PF_UnrealGun.BurstAmount3
Burst intervalDT_PlayerSkills.PF_UnrealGun.BurstFirerate0.05
Area radiusDT_PlayerSkills.PF_UnrealGun.AreaRadius100
Area falloff ratioDT_PlayerSkills.PF_UnrealGun.AreaFalloffRatio0.75
Falloff start distanceDT_PlayerSkills.PF_UnrealGun.FalloffStartDistance3,200
RangeDT_PlayerSkills.PF_UnrealGun.Range10,000
Ricochet damage ratioDT_PlayerSkills.PF_UnrealGun.RicochetDamageRatio1
Projectile speedDT_PlayerSkills.PF_UnrealGun.Speed2,000
Charge durationDT_PlayerSkills.PF_UnrealGun.ChargeDuration1
Projectile lifetimeDT_PlayerSkills.PF_UnrealGun.Lifetime10
Bounce amountDT_PlayerSkills.PF_UnrealGun.BounceAmount1

Built-in secondary fire

1 action
Secondary fireDT_PlayerSkills · row SF_UnrealGun
Damage
Damage
120
Critical ratio
CriticalRatio
1.25
Can critical
bCanCritical
No
Damage type
DamageType
Explosion
Damage-types mask
DamageTypes
6
Fire interval
Firerate
0.3
Hit amount
HitAmount
1
Burst amount
BurstAmount
3
Burst interval
BurstFirerate
0.05
Area radius
AreaRadius
200
Area falloff ratio
AreaFalloffRatio
0.75
Falloff start distance
FalloffStartDistance
5,000
Range
Range
10,000
Ricochet damage ratio
RicochetDamageRatio
1
Projectile speed
Speed
6,400
Charge duration
ChargeDuration
1
Skill cooldown
SkillCooldown
6
Projectile lifetime
Lifetime
10
Bounce amount
BounceAmount
1