Comet Cannon
GravitonGunDT_Weapons·rowGravitonGun
Weapon summary
7 values| Field | Value |
|---|---|
| Damage | 53 |
| Magazine | 8 |
| Reload | 1.65s |
| Fire rate | 2.5/s |
| Range | 50m |
| Critical ratio | ×1.25 |
| Damage type | Laser |
Innate affixes
2 fixed on this weaponRollable affixes
27 compatible traits+8% armor while in hand
Big-GameCommon+15% damage against elites, goliaths and bosses
BossCommon+15% damage against elites, goliaths and bosses
CadenceCommon+10% firerate
CarbonCommon-15% heavy movement speed penalty
CoolerCommon+20% reload speed
EraserCommon+15% damage against marked enemies
InterceptorCommon+15% damage against flying enemies
KnockCommon+20% impact
NitroCommon+15% explosion radius
SolarCommon+15% maximum energy
SurpriseCommon+10% auto-critical chance
ThickCommon+10% damage but -15% explosion radius
UnstableCommon+10% damage but +10% shot energy cost
UprootCommon+15% damage against turrets
15% chance to fire a shotgun blast
BurnRareDeals burn damage
CryoRareDeals cryo damage
ForkRareEvery 3 shots, fires 3 projectiles
FreewheelRare15% chance to fire twice
HitscanRareProjectiles instantly hit
LuckyRare+20% auto-critical chance
MegaboomRare26% chance to trigger a bigger explosion
OverclockingRare+25% damage above 50% energy
RicochetRare25% chance to ricochet dealing 75% damage
ShockRareDeals shock damage
SpikyRareHitting weak spots deals critical damage
Alt-fire modes
6 compatible modesFires a long-range piercing and bouncing arc.
Deploys a protective barrier.
Activate to increase firerate and reload speed for a short duration.
Triggers an explosion that propels you into the air.
Fires a sticky explosive grenade.
Fires a volley of sticky explosive mines.
Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.
Source stats
18 values| Field | Value |
|---|---|
MagazineDT_Weapons.GravitonGun.AmmoInClip | 8 |
Reload durationDT_Weapons.GravitonGun.ReloadDuration | 1.65 |
DamageDT_PlayerSkills.PF_GravitonGun.Damage | 53 |
Critical ratioDT_PlayerSkills.PF_GravitonGun.CriticalRatio | 1.25 |
Can criticalDT_PlayerSkills.PF_GravitonGun.bCanCritical | No |
Damage typeDT_PlayerSkills.PF_GravitonGun.DamageType | Laser |
Damage-types maskDT_PlayerSkills.PF_GravitonGun.DamageTypes | 6 |
Fire intervalDT_PlayerSkills.PF_GravitonGun.Firerate | 0.4 |
Hit amountDT_PlayerSkills.PF_GravitonGun.HitAmount | 1 |
Burst amountDT_PlayerSkills.PF_GravitonGun.BurstAmount | 3 |
Area radiusDT_PlayerSkills.PF_GravitonGun.AreaRadius | 280 |
Area falloff ratioDT_PlayerSkills.PF_GravitonGun.AreaFalloffRatio | 0.75 |
RangeDT_PlayerSkills.PF_GravitonGun.Range | 10,000 |
Ricochet damage ratioDT_PlayerSkills.PF_GravitonGun.RicochetDamageRatio | 1 |
Projectile speedDT_PlayerSkills.PF_GravitonGun.Speed | 6,000 |
Projectile lifetimeDT_PlayerSkills.PF_GravitonGun.Lifetime | 10 |
Gravity scaleDT_PlayerSkills.PF_GravitonGun.GravityScale | 3 |
Bounce amountDT_PlayerSkills.PF_GravitonGun.BounceAmount | 3 |