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RQ
Tier 2

Cobra .50

Deagle
Primary record sourceData table·DT_Weapons·rowDeagle
Cobra .50 artwork

Weapon summary

7 values
FieldValue
Damage54
Magazine7
Reload1.25s
Fire rate2.63/s
Range12m
Critical ratio×1.25
Damage typeBullet

Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.

Source stats

16 values
FieldValue
MagazineDT_Weapons.Deagle.AmmoInClip7
Reload durationDT_Weapons.Deagle.ReloadDuration1.25
DamageDT_PlayerSkills.PF_Deagle.Damage54
Critical ratioDT_PlayerSkills.PF_Deagle.CriticalRatio1.25
Can criticalDT_PlayerSkills.PF_Deagle.bCanCriticalYes
Damage typeDT_PlayerSkills.PF_Deagle.DamageTypeBullet
Damage-types maskDT_PlayerSkills.PF_Deagle.DamageTypes1
Fire intervalDT_PlayerSkills.PF_Deagle.Firerate0.38
Hit amountDT_PlayerSkills.PF_Deagle.HitAmount1
Burst amountDT_PlayerSkills.PF_Deagle.BurstAmount3
Area falloff ratioDT_PlayerSkills.PF_Deagle.AreaFalloffRatio0.75
Falloff start distanceDT_PlayerSkills.PF_Deagle.FalloffStartDistance2,400
RangeDT_PlayerSkills.PF_Deagle.Range10,000
Ricochet damage ratioDT_PlayerSkills.PF_Deagle.RicochetDamageRatio1
Projectile lifetimeDT_PlayerSkills.PF_Deagle.Lifetime10
Bounce amountDT_PlayerSkills.PF_Deagle.BounceAmount1