Tier 1
Boomerang
BoomerangPrimary record sourceData table·
DT_Weapons·rowBoomerang
Weapon summary
7 values| Field | Value |
|---|---|
| Damage | 46 |
| Magazine | 4 |
| Reload | 0.8s |
| Fire rate | 2/s |
| Range | 16m |
| Critical ratio | ×1.25 |
| Damage type | Physic |
Innate affixes
2 fixed on this weaponRollable affixes
20 compatible traitsBig Mag.Common
+50% magazine size
Big-GameCommon+15% damage against elites, goliaths and bosses
BossCommon+15% damage against elites, goliaths and bosses
CadenceCommon+10% firerate
EraserCommon+15% damage against marked enemies
InterceptorCommon+15% damage against flying enemies
KnockCommon+20% impact
LastCommon+100% last shot damage
PrimeCommon+25% first shot damage
PunctureCommon+75% damage to each enemy pierced
QuickloadCommon+25% reload speed
QuickloadCommon+25% reload speed
SharpCommon+15% critical damage
SpeedCommon+8% movement speed while in hand
UprootCommon+15% damage against turrets
Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.
Source stats
19 values| Field | Value |
|---|---|
MagazineDT_Weapons.Boomerang.AmmoInClip | 4 |
Reload durationDT_Weapons.Boomerang.ReloadDuration | 0.8 |
DamageDT_PlayerSkills.PF_Boomerang.Damage | 46 |
Critical ratioDT_PlayerSkills.PF_Boomerang.CriticalRatio | 1.25 |
Can criticalDT_PlayerSkills.PF_Boomerang.bCanCritical | No |
Damage typeDT_PlayerSkills.PF_Boomerang.DamageType | Physic |
Damage-types maskDT_PlayerSkills.PF_Boomerang.DamageTypes | 1 |
Fire intervalDT_PlayerSkills.PF_Boomerang.Firerate | 0.5 |
Hit amountDT_PlayerSkills.PF_Boomerang.HitAmount | 1 |
Burst amountDT_PlayerSkills.PF_Boomerang.BurstAmount | 3 |
Burst intervalDT_PlayerSkills.PF_Boomerang.BurstFirerate | 0.05 |
Area radiusDT_PlayerSkills.PF_Boomerang.AreaRadius | 100 |
Area falloff ratioDT_PlayerSkills.PF_Boomerang.AreaFalloffRatio | 0.75 |
RangeDT_PlayerSkills.PF_Boomerang.Range | 3,200 |
Ricochet damage ratioDT_PlayerSkills.PF_Boomerang.RicochetDamageRatio | 1 |
Projectile speedDT_PlayerSkills.PF_Boomerang.Speed | 9,000 |
Charge durationDT_PlayerSkills.PF_Boomerang.ChargeDuration | 1 |
Projectile lifetimeDT_PlayerSkills.PF_Boomerang.Lifetime | 10 |
Bounce amountDT_PlayerSkills.PF_Boomerang.BounceAmount | 3 |