Blunderbuzz
BlunderbussDT_Weapons·rowBlunderbuss
Weapon summary
7 values| Field | Value |
|---|---|
| Damage | 10 |
| Magazine | 100 |
| Reload | 1.8s |
| Fire rate | 2.22/s |
| Range | 12m |
| Critical ratio | ×1.25 |
| Damage type | Laser |
Innate affixes
1 fixed on this weaponRollable affixes
24 compatible traits+15% damage against elites, goliaths and bosses
BossCommon+15% damage against elites, goliaths and bosses
CadenceCommon+10% firerate
CoolerCommon+20% reload speed
EraserCommon+15% damage against marked enemies
InterceptorCommon+15% damage against flying enemies
KnockCommon+20% impact
NeatCommon+25% accuracy and +25% range
PierceCommonProjectiles pierce
PrimeCommon+25% first shot damage
SharpCommon+15% critical damage
SolarCommon+15% maximum energy
SurpriseCommon+10% auto-critical chance
UnstableCommon+10% damage but +10% shot energy cost
UprootCommon+15% damage against turrets
Deals burn damage
CryoRareDeals cryo damage
FreewheelRare15% chance to fire twice
OverclockingRare+25% damage above 50% energy
RicochetRare25% chance to ricochet dealing 75% damage
ShockRareDeals shock damage
SpearRare17% chance to fire a ray with 100% auto-critical chance
VolatileRareEvery 2 shots, triggers an explosion
WarmupRare+25% firerate over 1s while shooting
Alt-fire modes
7 compatible modesFires a long-range piercing and bouncing arc.
Activate to increase firerate and reload speed for a short duration.
Performs a melee attack. +3 healing-cell on takedown
Fires a sticky orb that deals damage over time.
Triggers an explosion that propels you into the air.
Fires a sticky explosive grenade.
Fires several shots in a quick succession.
Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.
Source stats
17 values| Field | Value |
|---|---|
MagazineDT_Weapons.Blunderbuss.AmmoInClip | 100 |
Reload durationDT_Weapons.Blunderbuss.ReloadDuration | 1.8 |
DamageDT_PlayerSkills.PF_Blunderbuss.Damage | 10 |
Critical ratioDT_PlayerSkills.PF_Blunderbuss.CriticalRatio | 1.25 |
Can criticalDT_PlayerSkills.PF_Blunderbuss.bCanCritical | Yes |
Damage typeDT_PlayerSkills.PF_Blunderbuss.DamageType | Laser |
Damage-types maskDT_PlayerSkills.PF_Blunderbuss.DamageTypes | 2 |
Fire intervalDT_PlayerSkills.PF_Blunderbuss.Firerate | 0.45 |
Hit amountDT_PlayerSkills.PF_Blunderbuss.HitAmount | 9 |
Burst amountDT_PlayerSkills.PF_Blunderbuss.BurstAmount | 3 |
Area falloff ratioDT_PlayerSkills.PF_Blunderbuss.AreaFalloffRatio | 0.75 |
Falloff start distanceDT_PlayerSkills.PF_Blunderbuss.FalloffStartDistance | 2,400 |
RangeDT_PlayerSkills.PF_Blunderbuss.Range | 10,000 |
Ricochet damage ratioDT_PlayerSkills.PF_Blunderbuss.RicochetDamageRatio | 1 |
Projectile speedDT_PlayerSkills.PF_Blunderbuss.Speed | 9,000 |
Projectile lifetimeDT_PlayerSkills.PF_Blunderbuss.Lifetime | 10 |
Bounce amountDT_PlayerSkills.PF_Blunderbuss.BounceAmount | 3 |