Beluga Cannon
IceCannonDT_Weapons·rowIceCannon
Weapon summary
7 values| Field | Value |
|---|---|
| Damage | 50 |
| Magazine | 30 |
| Reload | 1.35s |
| Fire rate | 2/s |
| Range | 9.43m |
| Critical ratio | ×1.2 |
| Damage type | Ice |
Innate affixes
3 fixed on this weaponRollable affixes
26 compatible traits+8% armor while in hand
Big-GameCommon+15% damage against elites, goliaths and bosses
BossCommon+15% damage against elites, goliaths and bosses
CadenceCommon+10% firerate
CarbonCommon-15% heavy movement speed penalty
CoolerCommon+20% reload speed
EraserCommon+15% damage against marked enemies
FreezeCommonApplies cryo 10% faster
InterceptorCommon+15% damage against flying enemies
NitroCommon+15% explosion radius
SolarCommon+15% maximum energy
SurpriseCommon+10% auto-critical chance
ThickCommon+10% damage but -15% explosion radius
UnstableCommon+10% damage but +10% shot energy cost
UprootCommon+15% damage against turrets
15% chance to fire a shotgun blast
ForkRareEvery 3 shots, fires 3 projectiles
FreewheelRare15% chance to fire twice
HitscanRareProjectiles instantly hit
LuckyRare+20% auto-critical chance
MegaboomRare26% chance to trigger a bigger explosion
OverclockingRare+25% damage above 50% energy
ScorchRare33% chance to deal burn damage and +25% damage
SpikyRareHitting weak spots deals critical damage
ThunderRare33% chance to deal shock damage and +25% damage
WarmupRare+25% firerate over 1s while shooting
Alt-fire modes
9 compatible modesFires a long-range piercing and bouncing arc.
Deploys a protective barrier.
Activate to increase firerate and reload speed for a short duration.
Fires a shotgun blast.
Fires a sticky orb that deals damage over time.
Triggers an explosion that propels you into the air.
Fires a sticky explosive grenade.
Fires several shots in a quick succession.
Fires a long-range shot. Takedowns triggers an explosion.
Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.
Source stats
19 values| Field | Value |
|---|---|
MagazineDT_Weapons.IceCannon.AmmoInClip | 30 |
Reload durationDT_Weapons.IceCannon.ReloadDuration | 1.35 |
DamageDT_PlayerSkills.PF_IceCannon.Damage | 50 |
Critical ratioDT_PlayerSkills.PF_IceCannon.CriticalRatio | 1.2 |
Can criticalDT_PlayerSkills.PF_IceCannon.bCanCritical | No |
Damage typeDT_PlayerSkills.PF_IceCannon.DamageType | Ice |
Damage-types maskDT_PlayerSkills.PF_IceCannon.DamageTypes | 12 |
Fire intervalDT_PlayerSkills.PF_IceCannon.Firerate | 0.5 |
Hit amountDT_PlayerSkills.PF_IceCannon.HitAmount | 1 |
Burst amountDT_PlayerSkills.PF_IceCannon.BurstAmount | 3 |
Area radiusDT_PlayerSkills.PF_IceCannon.AreaRadius | 440 |
Area falloff ratioDT_PlayerSkills.PF_IceCannon.AreaFalloffRatio | 0.75 |
Falloff start distanceDT_PlayerSkills.PF_IceCannon.FalloffStartDistance | 1,885 |
RangeDT_PlayerSkills.PF_IceCannon.Range | 10,000 |
Ricochet damage ratioDT_PlayerSkills.PF_IceCannon.RicochetDamageRatio | 1 |
Projectile speedDT_PlayerSkills.PF_IceCannon.Speed | 6,000 |
Charge durationDT_PlayerSkills.PF_IceCannon.ChargeDuration | 0.4 |
Projectile lifetimeDT_PlayerSkills.PF_IceCannon.Lifetime | 10 |
Bounce amountDT_PlayerSkills.PF_IceCannon.BounceAmount | 3 |