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RQ
Tier 2

Behemoth Shotgun

TripleShotgun
Primary record sourceData table·DT_Weapons·rowTripleShotgun
Behemoth Shotgun artwork

Weapon summary

7 values
FieldValue
Damage18.5
Magazine3
Reload1.5s
Fire rate1.82/s
Range9m
Critical ratio×1.25
Damage typeBullet

Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.

Source stats

16 values
FieldValue
MagazineDT_Weapons.TripleShotgun.AmmoInClip3
Reload durationDT_Weapons.TripleShotgun.ReloadDuration1.5
DamageDT_PlayerSkills.PF_TripleShotgun.Damage18.5
Critical ratioDT_PlayerSkills.PF_TripleShotgun.CriticalRatio1.25
Can criticalDT_PlayerSkills.PF_TripleShotgun.bCanCriticalYes
Damage typeDT_PlayerSkills.PF_TripleShotgun.DamageTypeBullet
Damage-types maskDT_PlayerSkills.PF_TripleShotgun.DamageTypes1
Fire intervalDT_PlayerSkills.PF_TripleShotgun.Firerate0.55
Hit amountDT_PlayerSkills.PF_TripleShotgun.HitAmount27
Burst amountDT_PlayerSkills.PF_TripleShotgun.BurstAmount3
Area falloff ratioDT_PlayerSkills.PF_TripleShotgun.AreaFalloffRatio0.75
Falloff start distanceDT_PlayerSkills.PF_TripleShotgun.FalloffStartDistance1,800
RangeDT_PlayerSkills.PF_TripleShotgun.Range10,000
Ricochet damage ratioDT_PlayerSkills.PF_TripleShotgun.RicochetDamageRatio1
Projectile lifetimeDT_PlayerSkills.PF_TripleShotgun.Lifetime10
Bounce amountDT_PlayerSkills.PF_TripleShotgun.BounceAmount1