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RQ
Tier 2

Bee Cannon

RoboBee
Primary record sourceData table·DT_Weapons·rowRoboBee
Bee Cannon artwork

Weapon summary

7 values
FieldValue
Damage13
Magazine8
Reload1.65s
Fire rate1.33/s
Range16m
Critical ratio×1.25
Damage typeLaser

Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.

Source stats

19 values
FieldValue
MagazineDT_Weapons.RoboBee.AmmoInClip8
Reload durationDT_Weapons.RoboBee.ReloadDuration1.65
DamageDT_PlayerSkills.PF_RoboBee.Damage13
Critical ratioDT_PlayerSkills.PF_RoboBee.CriticalRatio1.25
Can criticalDT_PlayerSkills.PF_RoboBee.bCanCriticalNo
Damage typeDT_PlayerSkills.PF_RoboBee.DamageTypeLaser
Damage-types maskDT_PlayerSkills.PF_RoboBee.DamageTypes2
Fire intervalDT_PlayerSkills.PF_RoboBee.Firerate0.75
Hit amountDT_PlayerSkills.PF_RoboBee.HitAmount1
Burst amountDT_PlayerSkills.PF_RoboBee.BurstAmount3
Area radiusDT_PlayerSkills.PF_RoboBee.AreaRadius320
Area falloff ratioDT_PlayerSkills.PF_RoboBee.AreaFalloffRatio0.75
Falloff start distanceDT_PlayerSkills.PF_RoboBee.FalloffStartDistance3,200
RangeDT_PlayerSkills.PF_RoboBee.Range10,000
Ricochet damage ratioDT_PlayerSkills.PF_RoboBee.RicochetDamageRatio1
Projectile speedDT_PlayerSkills.PF_RoboBee.Speed3,500
Projectile lifetimeDT_PlayerSkills.PF_RoboBee.Lifetime10
Bounce amountDT_PlayerSkills.PF_RoboBee.BounceAmount6
HomingDT_PlayerSkills.PF_RoboBee.bHomingYes

Built-in secondary fire

1 action
Secondary fireDT_PlayerSkills · row SF_RoboBee
Damage
Damage
10
Critical ratio
CriticalRatio
1.5
Can critical
bCanCritical
Yes
Damage type
DamageType
Bullet
Fire interval
Firerate
0.2
Hit amount
HitAmount
1
Burst amount
BurstAmount
3
Burst interval
BurstFirerate
0.05
Area radius
AreaRadius
100
Area falloff ratio
AreaFalloffRatio
0.75
Falloff start distance
FalloffStartDistance
1,500
Range
Range
10,000
Ricochet damage ratio
RicochetDamageRatio
1
Projectile speed
Speed
2,000
Charge duration
ChargeDuration
1
Skill cooldown
SkillCooldown
8
Projectile lifetime
Lifetime
10
Bounce amount
BounceAmount
1