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RQ
Tier 1

Bandito Gun

JunkColt
Primary record sourceData table·DT_Weapons·rowJunkColt
Bandito Gun artwork

Weapon summary

7 values
FieldValue
Damage52
Magazine6
Reload1.55s
Fire rate2/s
Range16m
Critical ratio×1.75
Damage typeBullet

Raw cooked values. Time fields use seconds; distance and radius fields use Unreal units.

Source stats

16 values
FieldValue
MagazineDT_Weapons.JunkColt.AmmoInClip6
Reload durationDT_Weapons.JunkColt.ReloadDuration1.55
DamageDT_PlayerSkills.PF_JunkColt.Damage52
Critical ratioDT_PlayerSkills.PF_JunkColt.CriticalRatio1.75
Can criticalDT_PlayerSkills.PF_JunkColt.bCanCriticalYes
Damage typeDT_PlayerSkills.PF_JunkColt.DamageTypeBullet
Damage-types maskDT_PlayerSkills.PF_JunkColt.DamageTypes1
Fire intervalDT_PlayerSkills.PF_JunkColt.Firerate0.5
Hit amountDT_PlayerSkills.PF_JunkColt.HitAmount1
Burst amountDT_PlayerSkills.PF_JunkColt.BurstAmount3
Area falloff ratioDT_PlayerSkills.PF_JunkColt.AreaFalloffRatio0.75
Falloff start distanceDT_PlayerSkills.PF_JunkColt.FalloffStartDistance3,200
RangeDT_PlayerSkills.PF_JunkColt.Range10,000
Ricochet damage ratioDT_PlayerSkills.PF_JunkColt.RicochetDamageRatio1
Projectile lifetimeDT_PlayerSkills.PF_JunkColt.Lifetime10
Bounce amountDT_PlayerSkills.PF_JunkColt.BounceAmount1