Skip to content
RQRoboQuest Archive

Powercell

Ticket
Name sourceString table·DST_Gameplay·rowticket
Run
Powercell artwork
Archive-written summary · not extracted from DST_Gameplay

A run currency used to buy weapons from a weapon merchant.

Cooked evidence (2)
  • /Game/Blueprint/GameSystem/SaveGame/BP_SaveGame_Profile

    PlayerRunSaveGame stores Powercells and InRunPowercells separately from persistent profile data.

  • /Game/Blueprint/Interactive/Merchant/BP_Merchant_Weapon

    Weapon offers initialize their Powercell cost from GetWeaponPrice through GetTicketCost.

Stats

0 values

No numeric values are stored directly on this record.